![]() If Mega Man gets too close, it spring up and harms him.Ī large head that hangs in the sky and spawns Petit Goblins from its ears, which launch upwards and then float towards Mega Man. Slides along the ground and fires the indestructible missile from its head, which circles around and tries to target Mega Man. It uses its string to pull itself straight up, jumping forward at its highest point and falling back down. Can only be harmed while the shield is open.Ī pullstring robot that falls from the sky and respawns endlessly. The cannonballs are indestructible and deflect shots. ![]() Opens up to shoot cannonballs at Mega Man in an arc. Non-lethal damage makes it break apart into harmful, indestructable blocks, then reform. It can only be harmed while its visor is open, shortly before and during its jump.Ī slow-moving stack of blocks only the one with eyes can be harmed. Can only be harmed while it is awake.Ī giant, jumping robot. ![]() If it touches him, it slowly flies back onto the ceiling. A bat that starts on the ceiling and takes some time to wake up, then chases Mega Man. ![]()
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